"behind the scenes of Uncharted 2: Motion Capture"
The videos talk about the actors mindset and physical issues when doing a capture session.
A must watch for any one that is involved with performance motion capture.
It is really great to see more and more footage like this and the videos from Avatar. I hope it helps educate
people on how much hard work and effort goes in to doing a capture session well and for the right reasons and
that you still need animators and artists to take that data and make it work on the final 3d character.
It is no magic pill that replaces animators, it is the same amount of work just shifted around in time and actually puts more
pressure at the start of production than animation where the pressure is more weighted near the end. Producers and scheduling need
to take that in to account when deciding on useing performance capture or not.
LINK: http://personalgaming.blogspot.com/2009/10/uncharted-2-mo-cap.html
Buy now
Get the Kindle eBook on Amazon
Preview: Click here for a preview video from the eDVD(not available)
What you get with "The Character Animator Toolkit for Motionbuilder" ebook (currently only the ebook is available)
- 100+ pages of course notes and step-by-step tutorials.
1.5 hour video of the Master ClassBonus: example videos and files
Extra video tutorials on how to keyframe animate in MotionBuilder.
Python scripts showing the power of accessing poses and the control rig from custom attributes.
*New training and book offer through Rigging Dojo
MotionBuilder Rigging to Retargeting workshop (get the ebook free when taking this ondemand course)
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