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What you get with "The Character Animator Toolkit for Motionbuilder" ebook (currently only the ebook is available)

  • 100+ pages of course notes and step-by-step tutorials.
    1.5 hour video
    of the Master Class
    Bonus: example videos and files
    Extra video tutorials
    on how to keyframe animate in MotionBuilder.
    Python scripts
    showing the power of accessing poses and the control rig from custom attributes.

*New training and book offer through Rigging Dojo

MotionBuilder Rigging to Retargeting workshop (get the ebook free when taking this ondemand course)

Blog Posts


Technical Artist Bootcamp: Hacking MotionBuilder: 10 Things You Aren't Doing but Should Be! #GDC Vault


The Rigging Dojo "find Brad" scavenger hunt
The Rigging Dojo "find Brad" scavenger hunt
The Rigging Dojo "find Brad" scavenger hunt
Here are the slides from my talk at GDC. None of it could have happened, the talk or me using Filmbox years ago and more with out the man, the legend the mega awesome Jason Parks. Thanks for all the work and effort wrangling us all together for the bootcamp and fitting me in to the packed schedule of great speakers.

And I wouldn't have physically been there without  everyone at Rigging Dojo for taking care of the trip, thanks Josh and Chad and our great community of mentors and students.


On with the Show!

  You can download the PDF here from the GDC Vault.

Note: Due to the difficulty of live demo during the time I had to present, I recorded detail videos walking through the tips on each slide. To get the videos you can contact me with Vault access proof (screen shot of you logged in to my talk,) and I will send you a download link.

Brad making sure everything would work...and then it didn't!
What people are saying about the presentation (super big cookies for that)!

"Just watched your talk on the vault. Packed with invaluable information! A+"
"... this was very useful for me as an animator who has to work with mocap regularly."
"... I have been using it for years and pretty much every single one of his tips were new to me....will save me countless hours in production."

@twitter -  #hackmobu 


Speaker notes:  click the gear and choose speaker notes to see more details and step by steps

Session Name Technical Artist Bootcamp: Hacking MotionBuilder: 10 Things You Aren't Doing but Should Be!
Speaker(s) Brad Clark
Company Name(s) Rigging Dojo
Track / Format Programming
Overview MotionBuilder, love it or hate it, if you work with motion capture or animation it is in your pipeline. This is a short session jam-packed with Brads best hacks to save you days of work per motion edit. In this session, you will learn to love it more or hate it less with hacks like effortless animation mixing, motion mirroring, quick squash and stretch, faster foot rigs, must-have scripts and efficient custom rig re-use. Techniques learned in this session, while focused on MotionBuilder, can be applied to the HIK rig in Maya as well.

#animtip #rigtip #Maya3d #MotionBuilder #


Timur said...

Hi Brad, these are really awesome hacks, I just had a question, when I try the mix master, after keyin gin the the override layer at 0 and move the weight to 100 the control rig collapses in the center, is there a fix for that, thanks in advance.


Anonymous said...

Hi Brad, these are awesome hacks I just had a question about keying in a override layer, when I increse the weight to 100 after keying at 0 the control rig collapses in the center, do you know if there is some way to fiz this. Thanks.

Anonymous said...

This sounds like you are in an older version of MotionBulider this only works in 2014+

Otherwise you can do the exact same thing using Clips in story and adjust their weight.

Timur said...

Thanks for your reply, yeah am using the 2013 version at work and they dont seem to be wanting to switch, am realtively new to mobu, could you please give me a bit more details on how this could be done in story thanks in advance,

bclark said...

With story you can insert the current take to story and create a new override track. Make it accept keyframes, (key button) and then set the override track weight to 0, key frame over the rig, a new clip will be created along the override track and this will be the pose keys just like my layer example. You can then copy and paste them in to the maint timeline or just animate there depending on what your needs are.