that have been pushing for faster story, it is finally here. Also rocking out the new materiel and texture workflow, check out the multi-sub object support from Max now, this has been asked for and needed since
I started working in filmbox and MotionBuilder!
The Area :: Autodesk: MotionBuilder: 2011
What's New in MotionBuilder 2011
Autodesk® MotionBuilder® 2011 3D character animation software includes the following new and enhanced features:
- NVIDIA® PhysX® plug-in enables better creation of rag-doll simulations.
- Improved animation layers match the behavior of those in Maya 2009 and higher, and offer better interoperability.
- Skinned characters play back faster by using the computing power of the GPU.
- Updated native Autodesk® FBX® 2011 format support helps eliminate extra translation steps.
- Expanded Mocap samples provide access to data for various human body types and motion to help bring characters to life.