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What you get with "The Character Animator Toolkit for Motionbuilder" ebook (currently only the ebook is available)
- 100+ pages of course notes and step-by-step tutorials.
1.5 hour video of the Master ClassBonus: example videos and files
Extra video tutorials on how to keyframe animate in MotionBuilder.
Python scripts showing the power of accessing poses and the control rig from custom attributes.
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MotionBuilder Rigging to Retargeting workshop (get the ebook free when taking this ondemand course)
Blog Posts
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Additive Animation for Motionbuilder Python ScriptThis is a great script idea and I would imagine not be hard to use/convert the idea to Maya and its animation layers as well.
I know several game teams and myself included that could have used this for either creation or just pre-viz of the additive animation work needed for the game engine.
From the Readme
"This creates an additive animation to be used on real-time engines, where the animation is to be "added" over another playing animation. You shouldn't actually subtract one animation from the other, but a "pose" (on Take02) from the animation on Take01."
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